Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Modded · atomic number 16,757, its rank

[ZA]Madhouse Staging

Offline 102.39.118.251:28035 checked 29d ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#16,757top 70%
Last wipe31d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 In Intoxicated ZA… 21
    Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 18 on average 21/ 150
  2. 2 Se ServerZ Rust M… 4
    ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 4/ 50
  3. 3 Vo Voodoo ZA 2
    Voodoo ZA AF · groups of 8+ · monthly · 1 on average 2/ 100
  4. 4 In Intoxicated ZA… 61
    Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped AF · groups of 8+ · biweekly · 7 on average 61/ 100
  5. 5 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 141
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 141/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on [ZA]Madhouse Staging?

A procedural map of size 3,500 with seed 3486489 runs on [ZA]Madhouse Staging, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [ZA]Madhouse Staging?

Nothing in the name of [ZA]Madhouse Staging gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

Which location is [ZA]Madhouse Staging based in?

No region tag is published by [ZA]Madhouse Staging; its name, though, points to Africa. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 102.39.118.251:28035 is the address it uses.

On what Rust version does [ZA]Madhouse Staging operate?

Rust network protocol 2634 and build 166257 on Windows is what [ZA]Madhouse Staging uses. The protocol must match for you to join; Steam will update your game.

How reliably does [ZA]Madhouse Staging stay online?

Currently offline, [ZA]Madhouse Staging was last seen 29 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe schedule

When does [ZA]Madhouse Staging wipe, and how often?

An estimate from the force wipe puts the next wipe on [ZA]Madhouse Staging. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 31 days 9 hours ago. Wipes monthly, according to the schedule in its tags.

Lists and tags

Which meanings sit behind the tags on [ZA]Madhouse Staging?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): Build number: 166257; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [ZA]Madhouse Staging publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [ZA]Madhouse Staging appear in?

The Rust Data Lab lists that include [ZA]Madhouse Staging are: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does [ZA]Madhouse Staging place?

[ZA]Madhouse Staging sits at #16,757 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is [ZA]Madhouse Staging right now?

[ZA]Madhouse Staging is offline at the moment; the last sighting was 29 days 1 hours ago.

Getting on

How can you connect to [ZA]Madhouse Staging?

In Rust, press F1 and enter client.connect 102.39.118.251:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166257
Build Build number: 166257.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.