Rust Data LabData lab · live
Live readings Servers11,737 Players52,840 Populated3,354 Fresh wipes · 3h124 Sampled every 5 min

Element card · group PvE · atomic number 1,506, its rank

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]

Online OC 103.1.213.253:28035 checked 11m ago

weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average4peak 18
Rank · atomic number#1,506top 7% · #36 in OC
Last wipe6d agoweekly schedule
Next wipe20hThu 29 Oct, 19:43 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:43 UTC, in 20h. Every Thursday at 19:43 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  1. 20hThu 29 Oct, 19:43 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 19:43 UTC
  4. 21d 20hThu 19 Nov, 19:43 UTC
  5. 28d 20hThu 26 Nov, 19:43 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 20hThu 10 Dec, 19:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:43 UTC6d ago 18 – running 1
Thu 15 Oct, 19:43 UTC13d ago 12 halved by day 5 7 days 0
Thu 8 Oct, 14:07 UTC20d ago 14 held half 7.2 days 4
Thu 1 Oct, 19:12 UTC FW27d ago 13 halved by day 4 6.8 days 0
Thu 24 Sep, 20:43 UTC34d ago 13 halved by day 4 6.9 days 0
Thu 17 Sep, 20:43 UTC41d ago 9 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is procedural at size 4,250 with seed 4654643, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] set, and what settings are in force?

No gather rate appears in the name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sit?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] gives Oceania as its location, using the OC tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 103.1.213.253:28035.

Which Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?

On Windows, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] for staying online?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] perform?

In the last 48 hours, it averaged 99 server fps, with a low of 23. The maximum entity count was 129,206, covering buildings, deployables and all else in the world. The highest memory usage was 4,667 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The wipe rhythm for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is every Thursday at 19:43 UTC. On Thursday 29 October at 19:43 UTC the next wipe falls due. Counting back, the current world began 6 days 3 hours ago. Its tags carry a weekly wipe schedule.

How does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] look on the day of a wipe?

At their busiest, recent wipes averaged 15 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of recent wipes. In the other cases, half the peak was lost by day 4.

Lists and tags

What should you understand from the tags Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] carries?

The game's server browser reads the tags Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; OC (Oceania): The server browser files it under Oceania. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] appear in?

These themed Rust Data Lab lists carry Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] place?

Seven-day player hours place Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] at #1,506 overall, #36 in Oceania and in the top 7% of ranked servers.

How full is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] right now?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] currently shows 0 players across 30 slots. The week's figures average 4 players and top out at 18. The busiest point in the last 48 hours came at 12:00 UTC, averaging 4 players.

Connection

What steps get you onto Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

Open the console with F1 in Rust and type client.connect 103.1.213.253:28035. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players Player slots: 30.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.