Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group PvE · atomic number 792, its rank

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 11m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 17/ 200 8% full Room to join
7-day average13peak 34
Rank · atomic number#792top 4% · #19 in OC
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A procedural map of size 4,500 with seed 393537180 runs on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing set, and what settings are in force?

No gather rate appears in the name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The OC tag is how [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.161.219.6:29013 is the address it uses.

Which Rust version is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?

On Linux, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stay online?

At the moment, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. The uptime it reports suggests it restarted roughly 39 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing known for smooth running?

In the last 48 hours, it averaged 59 server fps, with a low of 54. The maximum entity count was 262,965, covering buildings, deployables and all else in the world. Up to 8,045 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?

Once a month is all [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 17 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing involve?

Recent wipes on average reached 44 players at their busiest. 42 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries?

The game's server browser reads the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; OC (Oceania): Oceania is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing come up?

The Rust Data Lab lists that include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are: Rust servers in Oceania, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Who operates [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Sharing its rustez.com hostname with 13 other servers we track, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing place?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is #792 on seven-day player hours, #19 in Oceania, and in the top 4% of all ranked servers.

How full is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?

At the moment [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing has 17 of its 200 slots filled. Averaged over the past week: 13 players, peaking at 34. Peak time in the past 48 hours: 10:00 UTC, when the average was 21 players.

How to join

What is the way to join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

You can connect by pressing F1 in Rust and entering client.connect 51.161.219.6:29013, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustez.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.