Element card · group Modded · atomic number 15,432, its rank
RandomRaids local test
Offline 103.126.50.66:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on RandomRaids local test?
A procedural map runs on RandomRaids local test, generated by the game.
What rules has RandomRaids local test set, and what settings are in force?
No gather rate appears in the name of RandomRaids local test. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts RandomRaids local test?
Nothing about a region is published by RandomRaids local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 103.126.50.66:28115.
What Rust version does RandomRaids local test currently run?
On Windows, RandomRaids local test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does RandomRaids local test stay up, and how reliable is its uptime?
Currently offline, RandomRaids local test was last seen 7 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Wipe days
When does RandomRaids local test wipe, and how often?
RandomRaids local test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 2 hours ago.
Where it appears
What should you understand from the tags RandomRaids local test carries?
These are the tags RandomRaids local test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RandomRaids local test come up?
The Rust Data Lab lists that include RandomRaids local test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does RandomRaids local test hold among Rust servers?
Player hours over the last week put RandomRaids local test at #15,432, inside the top 69% of ranked servers.
How full is RandomRaids local test right now?
The last recorded sighting of RandomRaids local test was 7 days 20 hours ago, and it is offline now.
How to join
What is the way to join RandomRaids local test?
Open the console with F1 in Rust and type client.connect 103.126.50.66:28115. The Launch Rust button on this page does the same job through Steam.