Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group Modded · atomic number 4,307, its rank

Slothies Server

Online 103.15.236.161:21373 checked 9m ago

moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,307top 19%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:09 UTC27d ago 4 – running 0
Thu 24 Sep, 06:03 UTC35d ago 2 held half 7.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 62
    ShockRust | Blue | NoLimit no group limit · 150 on average 62/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 112
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 112/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 36
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 36/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 119
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 119/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Slothies Server?

A procedural map of size 4,500 with seed 1780255122 runs on Slothies Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Slothies Server?

No gather rate appears in the name of Slothies Server. Groups top out at 8 players, the default for the game. softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Slothies Server sit?

There is no region on record for Slothies Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.15.236.161:21373 is the address it uses.

What Rust version does Slothies Server currently run?

On Linux, Slothies Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Slothies Server stay online?

Right now, Slothies Server is reachable. About 2 days 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 155 of 168 hours were online, giving 92% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Does Slothies Server hold a steady performance?

Server fps averaged 127 over the last 48 hours, with 101 as the lowest. The maximum entity count was 128,753, covering buildings, deployables and all else in the world. The highest memory usage was 6,813 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Slothies Server?

Slothies Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 19 hours ago the current world was made.

What does a typical wipe day on Slothies Server involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 9 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

How should you read the tags on Slothies Server?

These are the tags Slothies Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): Player slots: 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Slothies Server appear in?

The Rust Data Lab lists that include Slothies Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Slothies Server hold among Rust servers?

The seven-day player-hours table has Slothies Server at #4,307, in the top 19% of ranked servers.

How many players does Slothies Server have at the moment?

Of 16 slots, 0 are taken on Slothies Server right now. The week's figures average 0 players and top out at 3. Over 48 hours, the highest average fell at 07:00 UTC, at 3 players.

How to join

What steps get you onto Slothies Server?

In Rust, press F1 and enter client.connect 103.15.236.161:21373. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,^s,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp16
Max players Player slots: 16.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^s
Softcore Die here and you keep some inventory: that is Facepunch's softcore mode.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.