Element card · group Modded · atomic number 13,622, its rank
MoonNuts
Online 103.15.237.121:21363 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on MoonNuts?
The map on MoonNuts is procedural at size 2,000 with seed 1318161680, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on MoonNuts?
Nothing in the name of MoonNuts gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts MoonNuts?
No region is published by MoonNuts. Rust Data Lab shows a server's stated location, not a verified position of the machine. 103.15.237.121:21363 is the address it uses.
On what Rust version does MoonNuts operate?
Rust network protocol 2635 and build 168909 on Linux is what MoonNuts uses. The protocol must match for you to join; Steam will update your game.
How dependable is MoonNuts for staying online?
Right now, MoonNuts is reachable. About 3 days 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 65 of 168 hours were online, giving 39% uptime. It first appeared to Rust Data Lab on 24 September 2026.
How well does MoonNuts perform?
Server fps averaged 239 over the last 48 hours, with 221 as the lowest. Buildings, deployables and everything else in the world added up to as many as 17,166 entities. Memory use peaked at 4,084 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on MoonNuts?
MoonNuts's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was made.
How does MoonNuts look on the day of a wipe?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.
Tags, lists
What should you understand from the tags MoonNuts carries?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list MoonNuts publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does MoonNuts come up?
You will find MoonNuts on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does MoonNuts hold among Rust servers?
MoonNuts sits at #13,622 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on MoonNuts tell you?
MoonNuts currently shows 0 players across 40 slots. The week's figures average 0 players and top out at 1.
Getting on
How can you connect to MoonNuts?
In Rust, press F1 and enter client.connect 103.15.237.121:21363. Or click Launch Rust here to open Rust via Steam and connect automatically.