Rust Data LabData lab · live
Live readings Servers11,847 Players92,510 Populated3,855 Fresh wipes · 3h385 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

3nemy

Online 103.15.237.42:23523 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:03 UTC7d ago 1 – running 1
Thu 15 Oct, 20:10 UTC13d ago 1 halved by day 1 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 180
    ShockRust | Blue | NoLimit no group limit · 149 on average 180/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 187
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 84
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 84/ 700
  5. 5 Ru RustSpain.com … 349
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 349/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 238
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 238/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on 3nemy?

The map on 3nemy is procedural at size 3,000 with seed 3000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 3nemy configured, and what rules apply?

No gather rate appears in the name of 3nemy. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts 3nemy?

There is no region on record for 3nemy. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.15.237.42:23523 is the address it uses.

What Rust version does 3nemy currently run?

Rust network protocol 2635 and build 168909 on Linux is what 3nemy uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does 3nemy stay up, and how reliable is its uptime?

Right now, 3nemy is reachable. According to the uptime it reports, the last restart was about 50 minutes ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 15 October 2026.

How well does 3nemy perform?

Server fps averaged 199 over the last 48 hours, with 166 as the lowest. The entity count reached 47,119, including buildings, deployables and all other world items. Up to 5,075 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on 3nemy?

Too few wipes are on record for 3nemy to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 21 hours ago.

On 3nemy, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on 3nemy?

The game's server browser reads the tags 3nemy publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 3nemy appear in?

These themed Rust Data Lab lists carry 3nemy: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does 3nemy place?

Player hours over the last week put 3nemy at #15,344, inside the top 69% of ranked servers.

How many players does 3nemy have at the moment?

At the moment 3nemy has 0 of its 40 slots filled. The seven-day average for this server is 0 players.

Getting on

How can you connect to 3nemy?

You can connect by pressing F1 in Rust and entering client.connect 103.15.237.42:23523, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.