Element card · group Modded · atomic number 15,270, its rank
A Shockbyte Rust Server
Online 103.15.237.44:27861 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:52 UTC24d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 471471404; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.15.237.44:27861 is the address it uses.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
At the moment, A Shockbyte Rust Server is online. About 2 days 18 hours ago is when it last restarted, based on its uptime. It was online for 62 of 168 hours in the last 7 full days, which is 37% uptime. It first appeared to Rust Data Lab on 5 October 2026.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, it averaged 175 server fps, with a low of 88. The entity count reached 64,866, including buildings, deployables and all other world items. Memory use peaked at 4,867 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
At their busiest, recent wipes averaged 15 players. The latest wipe's peak fell 2 hours after it began.
Where it appears
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
A Shockbyte Rust Server sits at #15,270 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. Over seven days the mean player count is 0.
Getting on
What steps get you onto A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 103.15.237.44:27861. The Launch Rust button on this page does the same job through Steam.