Element card · group Modded · atomic number 13,595, its rank
test plugins
Offline 103.151.173.91:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on test plugins?
No gather rate appears in the name of test plugins. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
Server facts
What region hosts test plugins?
Nothing about a region is published by test plugins. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 103.151.173.91:28015.
Which Rust version is test plugins on?
Rust network protocol 2634 and build 166494 on Windows is what test plugins uses. The protocol must match for you to join; Steam will update your game.
How dependable is test plugins for staying online?
Currently offline, test plugins was last seen 17 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipe days
When does test plugins wipe, and how often?
test plugins's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 8 hours ago.
Where it appears
How should you read the tags on test plugins?
The game's server browser reads the tags test plugins publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): It has 99 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^x (Unknown flag): No Facepunch documentation covers this flag. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does test plugins come up?
These themed Rust Data Lab lists carry test plugins: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does test plugins compare with other servers in the rankings?
The seven-day player-hours table has test plugins at #13,595, in the top 62% of ranked servers.
What does the current player count on test plugins tell you?
test plugins is offline at the moment; the last sighting was 17 days 22 hours ago.
Connection
How can you connect to test plugins?
In Rust, press F1 and enter client.connect 103.151.173.91:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.