Element card · group Modded · atomic number 15,391, its rank
MonkeyCode Test Server
Offline 103.156.242.194:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on MonkeyCode Test Server?
A procedural map runs on MonkeyCode Test Server, generated by the game.
How is MonkeyCode Test Server configured, and what rules apply?
The name of MonkeyCode Test Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts MonkeyCode Test Server?
No region is published by MonkeyCode Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 103.156.242.194:28015.
What Rust version does MonkeyCode Test Server currently run?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server uses. The protocol must match for you to join; Steam will update your game.
Does MonkeyCode Test Server stay up, and how reliable is its uptime?
MonkeyCode Test Server is not online at the moment; the last sighting was 39 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe days
When does MonkeyCode Test Server wipe, and how often?
The record holds too few of MonkeyCode Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 15 hours ago.
Lists and tags
How should you read the tags on MonkeyCode Test Server?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list MonkeyCode Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does MonkeyCode Test Server come up?
The Rust Data Lab lists that include MonkeyCode Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does MonkeyCode Test Server compare with other servers in the rankings?
MonkeyCode Test Server sits at #15,391 for seven-day player hours, placing it in the top – of ranked servers.
How many players does MonkeyCode Test Server have at the moment?
No live signal from MonkeyCode Test Server right now, which was last seen 39 days 21 hours ago.
Connection
What is the way to join MonkeyCode Test Server?
Open the console with F1 in Rust and type client.connect 103.156.242.194:28015. The Launch Rust button on this page does the same job through Steam.