Rust Data LabData lab · live
Live readings Servers11,591 Players34,139 Populated2,831 Fresh wipes · 3h62 Sampled every 5 min

Element card · group Vanilla · atomic number 11,214, its rank

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01

Online OC 103.192.80.201:7075 checked 8m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,214top 50% · #165 in OC
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Au AUSSIE MAFIA.A… 3
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Quick answers

from the figures on this page

Server setup

What map is in play on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

The map on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is procedural at size 3,750 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: RustWorld AUS1.

What rules has RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 set, and what settings are in force?

Nothing in the name of RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

In what location does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 sit?

The OC tag is how RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 lists itself, in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. 103.192.80.201:7075 is the address it uses.

On what Rust version does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 operate?

Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 stay up, and how reliable is its uptime?

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is live as of now. The uptime it reports suggests it restarted roughly 5 days ago. It was online for 137 of 168 hours in the last 7 full days, which is 82% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 known for smooth running?

In the last 48 hours, it averaged 32 server fps, with a low of 32. Buildings, deployables and everything else in the world added up to as many as 79,231 entities. Up to 4,204 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipe, and how often?

Wiping once a month with the force wipe is what RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 10 hours ago. Wipes monthly, according to the schedule in its tags.

How does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 41 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

These are the tags RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): Oceania is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 come up?

The Rust Data Lab lists that include RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 are: Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 hold among Rust servers?

Player hours for the past seven days give RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 #11,214, #165 in Oceania, and a place in the top 50% of ranked servers.

How full is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 right now?

Of 40 slots, 0 are taken on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 right now. The week's figures average 0 players and top out at 1.

Connection

How can you connect to RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

In Rust, press F1 and enter client.connect 103.192.80.201:7075. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://www.rustworld.cc/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.