Rust Data LabData lab · live
Live readings Servers11,681 Players64,778 Populated3,475 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Official · atomic number 1,078, its rank

[AU] Facepunch Premium 1

Online 51.161.199.59:28015 checked 9m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 11/ 250 4% full Room to join
7-day average8peak 18
Rank · atomic number#1,078top 5%
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak87players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 87 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rustafied.com … 27
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  2. 2 Au AUSSIE MAFIA.A… 4
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 4/ 500
  3. 3 Cl ClearRust - Mo… 9
    ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 9/ 100
  4. 4 Va [NZ] Vanilla R… 5
    [NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 3 on average 5/ 75
  5. 5 Va vanilla + 0
    vanilla + OC · groups of 16+ · monthly · 1 on average 0/ 75
  6. 6 Ru Rustafied.com … 24
    Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average 24/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [AU] Facepunch Premium 1?

A procedural map of size 4,500 with seed 2076371107 runs on [AU] Facepunch Premium 1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [AU] Facepunch Premium 1 set, and what settings are in force?

Nothing in the name of [AU] Facepunch Premium 1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it in Rust's Official tab in game. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Entry is limited to players who hold Rust's premium status. VAC is on, Valve's anti-cheat.

About the server

In what location does [AU] Facepunch Premium 1 sit?

The name of [AU] Facepunch Premium 1 points to Oceania, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.161.199.59:28015.

Which Rust version is [AU] Facepunch Premium 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch Premium 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [AU] Facepunch Premium 1 for staying online?

[AU] Facepunch Premium 1 is live as of now. About 22 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [AU] Facepunch Premium 1 known for smooth running?

In the last 48 hours, it averaged 170 server fps, with a low of 96. The entity count reached 134,728, including buildings, deployables and all other world items. Up to 5,676 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [AU] Facepunch Premium 1?

Wiping once a month with the force wipe is what [AU] Facepunch Premium 1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 17 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does [AU] Facepunch Premium 1 look on the day of a wipe?

At their busiest, recent wipes averaged 87 players. 16 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on [AU] Facepunch Premium 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): Player slots: 250; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^q (Premium): Entry is limited to players who hold Rust's premium status; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [AU] Facepunch Premium 1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [AU] Facepunch Premium 1 come up?

These themed Rust Data Lab lists carry [AU] Facepunch Premium 1: Rust tutorial servers: the live sample, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who operates [AU] Facepunch Premium 1?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [AU] Facepunch Premium 1.

Player numbers

How does [AU] Facepunch Premium 1 compare with other servers in the rankings?

Player hours over the last week put [AU] Facepunch Premium 1 at #1,078, inside the top 5% of ranked servers.

How full is [AU] Facepunch Premium 1 right now?

Of 250 slots, 11 are taken on [AU] Facepunch Premium 1 right now. Averaged over the past week: 8 players, peaking at 18. Over 48 hours, the highest average fell at 08:00 UTC, at 12 players.

Getting on

What is the way to join [AU] Facepunch Premium 1?

You can connect by pressing F1 in Rust and entering client.connect 51.161.199.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players Player slots: 250.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.