Element card · group Official · atomic number 1,136, its rank
[AU] Facepunch 1
Online 51.161.199.44:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [AU] Facepunch 1?
[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is [AU] Facepunch 1 configured, and what rules apply?
The name of [AU] Facepunch 1 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is [AU] Facepunch 1 based in?
Going by its name rather than a tag, [AU] Facepunch 1 points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.161.199.44:28015 is the address it uses.
On what Rust version does [AU] Facepunch 1 operate?
Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [AU] Facepunch 1 stay online?
Right now, [AU] Facepunch 1 is reachable. According to the uptime it reports, the last restart was about 15 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [AU] Facepunch 1 hold a steady performance?
Server fps averaged 188 over the last 48 hours, with 150 as the lowest. The entity count reached 131,095, including buildings, deployables and all other world items. Memory use peaked at 5,248 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on [AU] Facepunch 1, and at what time?
Wiping once a month with the force wipe is what [AU] Facepunch 1 does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 11 hours ago. Wipes monthly, according to the schedule in its tags.
How does [AU] Facepunch 1 look on the day of a wipe?
Recent wipes on average reached 30 players at their busiest. 41 hours after the latest wipe, the crowd peaked.
Tags, lists
What should you understand from the tags [AU] Facepunch 1 carries?
The game's server browser reads the tags [AU] Facepunch 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): 250 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [AU] Facepunch 1 come up?
These themed Rust Data Lab lists carry [AU] Facepunch 1: Rust tutorial servers: the live sample, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [AU] Facepunch 1?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [AU] Facepunch 1.
Player numbers
What position does [AU] Facepunch 1 hold among Rust servers?
[AU] Facepunch 1 sits at #1,136 for seven-day player hours, placing it in the top 5% of ranked servers.
What does the current player count on [AU] Facepunch 1 tell you?
At the moment [AU] Facepunch 1 has 5 of its 250 slots filled. A seven-day sample gives 7 players on average and 16 at the top. The busiest point in the last 48 hours came at 07:00 UTC, averaging 9 players.
Connection
How can you connect to [AU] Facepunch 1?
Open the console with F1 in Rust and type client.connect 51.161.199.44:28015. The Launch Rust button on this page does the same job through Steam.
