Rust Data LabData lab · live
Live readings Servers11,685 Players51,425 Populated3,180 Fresh wipes · 3h127 Sampled every 5 min

Element card · group PvE · atomic number 11,299, its rank

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Online OC 103.193.80.111:28080 checked 8m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#11,299top 51% · #164 in OC
Last wipe22d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC22d ago 2 – running 0
Fri 2 Oct, 08:03 UTC27d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC28d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC44d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Sa [AU] Salty Zom… 11
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  4. 4 Ba BattleServer Z… 5
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Quick answers

from the figures on this page

Server setup

What map is in play on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The map on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is procedural at size 6,000 with seed 481981, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base configured, and what rules apply?

The name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The OC tag is how Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base lists itself, in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 103.193.80.111:28080.

Which Rust version is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on?

On Windows, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base stay up, and how reliable is its uptime?

At the moment, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is online. According to the uptime it reports, the last restart was about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base perform?

Server fps averaged 90 over the last 48 hours, with 63 as the lowest. The entity count reached 254,326, including buildings, deployables and all other world items. Up to 4,845 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The only wipe on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 22 days 1 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 47 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The game's server browser reads the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base appear in?

These themed Rust Data Lab lists carry Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base compare with other servers in the rankings?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #11,299 on seven-day player hours, #164 in Oceania, and in the top 51% of all ranked servers.

What does the current player count on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base tell you?

Of 50 slots, 0 are taken on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base right now. A seven-day sample gives 0 players on average and 2 at the top.

Connection

How can you connect to Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

You can connect by pressing F1 in Rust and entering client.connect 103.193.80.111:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/kuruA7cmqg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build It runs build 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.