Rust Data LabData lab · live
Live readings Servers11,642 Players41,101 Populated2,829 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 3,997, its rank

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an

Online 103.193.80.130:28145 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,997top 18%
Last wipe28d agono schedule published
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:30 UTC FW28d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 49
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  4. 4 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 9/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 28/ 700
  6. 6 Ru RustSpain.com … 28
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 28/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an runs a procedural map of size 4,500 with seed 2138400164; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an configured, and what rules apply?

The name of Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

Nothing about a region is published by Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 103.193.80.130:28145.

Which Rust version is Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an on?

Rust network protocol 2635 and build 168909 on Windows is what Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an stay online?

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an is live as of now. About 9 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an perform?

In the last 48 hours, it averaged 78 server fps, with a low of 63. The entity count reached 162,822, including buildings, deployables and all other world items. Up to 4,318 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

The only wipe on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 28 days 6 hours ago.

What does a typical wipe day on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an involve?

At their busiest, recent wipes averaged 7 players. Peak numbers on the latest wipe came 6 hours in.

Lists and tags

Which meanings sit behind the tags on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an appear in?

The Rust Data Lab lists that include Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an place?

Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an sits at #3,997 for seven-day player hours, placing it in the top 18% of ranked servers.

How many players does Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an have at the moment?

Of 50 slots, 0 are taken on Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an right now. Averaged over the past week: 1 players, peaking at 4. Peak time in the past 48 hours: 06:00 UTC, when the average was 2 players.

Getting on

What steps get you onto Pacific Rusty - PVE Raidbases/events/zlvls/tp/skins/backpack an?

In Rust, press F1 and enter client.connect 103.193.80.130:28145. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.