Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group Modded · atomic number 15,842, its rank

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 19d ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,842top 72% · #194 in OC
Last wipe21d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 20d 15hThu 19 Nov, 06:56 UTC
  3. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rust Perth | 2… 0
    Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 50
  2. 2 Ho [AU] HoodRust … 0
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 40
  3. 3 Wi [AU] Winterust… 2
    [AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 2/ 75
  4. 4 Wi [AU] Winterust… 16
    [AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 16/ 75
  5. 5 Ho HollowServers.… 2
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average 2/ 150
  6. 6 Ru [AU] Rust Refi… 0
    [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL OC · groups of 20+ · 3x · biweekly · 1 on average 0/ 200

Quick answers

from the figures on this page

Map and rules

What rules has Eternal AU 2x - Pre-Server set, and what settings are in force?

The name says it: gather runs at 2x on Eternal AU 2x - Pre-Server. Groups top out at 12 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Eternal AU 2x - Pre-Server?

Eternal AU 2x - Pre-Server gives Oceania as its location, using the OC tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 103.193.81.106:28030.

Which Rust version is Eternal AU 2x - Pre-Server on?

On Linux, Eternal AU 2x - Pre-Server is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Eternal AU 2x - Pre-Server stay up, and how reliable is its uptime?

Eternal AU 2x - Pre-Server is not online at the moment; the last sighting was 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Eternal AU 2x - Pre-Server, and at what time?

The prediction for Eternal AU 2x - Pre-Server follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 21 days 8 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on Eternal AU 2x - Pre-Server involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 4 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on Eternal AU 2x - Pre-Server?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts12 (Group limit): Teams cap at 12 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; OC (Oceania): In the browser it sits under Oceania; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Eternal AU 2x - Pre-Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Eternal AU 2x - Pre-Server appear in?

You will find Eternal AU 2x - Pre-Server on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

What position does Eternal AU 2x - Pre-Server hold among Rust servers?

Player hours for the past seven days give Eternal AU 2x - Pre-Server #15,842, #194 in Oceania, and a place in the top 72% of ranked servers.

What does the current player count on Eternal AU 2x - Pre-Server tell you?

No live signal from Eternal AU 2x - Pre-Server right now, which was last seen 19 days 17 hours ago.

Connection

How can you connect to Eternal AU 2x - Pre-Server?

Open the console with F1 in Rust and type client.connect 103.193.81.106:28030. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts12
Group limit Teams cap at 12 players.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build It runs build 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

OC
Oceania In the browser it sits under Oceania.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.