Element card · group Modded · atomic number 2,595, its rank
Rust Perth | 2x | Fortnightly | Convoys |
Online OC 45.121.208.22:49015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 12% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 15d 11hThu 12 Nov, 19:01 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 43d 11hThu 10 Dec, 19:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:01 UTC12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 19:01 UTC FW26d ago | 5 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 19:01 UTC40d ago | 4 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust Perth | 2x | Fortnightly | Convoys |?
A procedural map of size 3,750 with seed 1337 runs on Rust Perth | 2x | Fortnightly | Convoys |, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.
How is Rust Perth | 2x | Fortnightly | Convoys | configured, and what rules apply?
The name says it: gather runs at 2x on Rust Perth | 2x | Fortnightly | Convoys |. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Rust Perth | 2x | Fortnightly | Convoys |?
With its OC tag, Rust Perth | 2x | Fortnightly | Convoys | places itself in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.121.208.22:49015.
Which Rust version is Rust Perth | 2x | Fortnightly | Convoys | on?
On Windows, Rust Perth | 2x | Fortnightly | Convoys | is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Rust Perth | 2x | Fortnightly | Convoys | stay online?
At the moment, Rust Perth | 2x | Fortnightly | Convoys | is online. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is Rust Perth | 2x | Fortnightly | Convoys | known for smooth running?
Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The entity count reached 84,432, including buildings, deployables and all other world items. The highest memory usage was 3,060 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does Rust Perth | 2x | Fortnightly | Convoys | wipe, and how often?
Rust Perth | 2x | Fortnightly | Convoys | runs on a wipe rhythm of every 4 weeks on Thursday at 19:01 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 12 days 12 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
On Rust Perth | 2x | Fortnightly | Convoys |, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 32 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 11.
Where it appears
What should you understand from the tags Rust Perth | 2x | Fortnightly | Convoys | carries?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): Oceania is where the browser lists this server: that is the tag list Rust Perth | 2x | Fortnightly | Convoys | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Perth | 2x | Fortnightly | Convoys | come up?
You will find Rust Perth | 2x | Fortnightly | Convoys | on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
How does Rust Perth | 2x | Fortnightly | Convoys | compare with other servers in the rankings?
Player hours for the past seven days give Rust Perth | 2x | Fortnightly | Convoys | #2,595, #71 in Oceania, and a place in the top 12% of ranked servers.
How full is Rust Perth | 2x | Fortnightly | Convoys | right now?
At the moment Rust Perth | 2x | Fortnightly | Convoys | has 4 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 13. Over 48 hours, the highest average fell at 06:00 UTC, at 3 players.
How to join
What steps get you onto Rust Perth | 2x | Fortnightly | Convoys |?
You can connect by pressing F1 in Rust and entering client.connect 45.121.208.22:49015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.