Rust Data LabData lab · live
Live readings Servers11,789 Players78,653 Populated3,571 Fresh wipes · 3h243 Sampled every 5 min

Element card · group Modded · atomic number 15,300, its rank

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

Offline OC 103.193.81.15:28080 checked 10d ago

3x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,300top 69% · #183 in OC
Last wipe25d agoweekly schedule
Next wipe2d 0hSat 31 Oct, 23:13 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 23:13 UTC, in 2d 0h. Its weekly schedule tag · low confidence

usual gap7.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 2d 0hSat 31 Oct, 23:13 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 9d 0hSat 7 Nov, 23:13 UTC
  4. 16d 0hSat 14 Nov, 23:13 UTC
  5. 23d 0hSat 21 Nov, 23:13 UTC
  6. 30d 0hSat 28 Nov, 23:13 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 37d 0hSat 5 Dec, 23:13 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:13 UTC25d ago 1 – running 0
Fri 25 Sep, 05:19 UTC34d ago 2 halved by day 2 8.7 days 0
Fri 18 Sep, 05:16 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Wi [AU] Winterust… 5
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  5. 5 As [AU] AshRust 3… 10
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Quick answers

from the figures on this page

Map and rules

What map is in play on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

A procedural map of size 3,500 with seed 20260925 runs on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY set, and what settings are in force?

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY carries a 3x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY based in?

With its OC tag, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY places itself in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.193.81.15:28080 is the address it uses.

What Rust version does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY currently run?

Rust network protocol 2634 and build 166652 on Windows is what [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY uses. The protocol must match for you to join; Steam will update your game.

Does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY stay up, and how reliable is its uptime?

Currently offline, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY was last seen 10 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Following the tag is the best the prediction can do for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, whose record holds too few wipes to confirm its schedule. On Saturday 31 October at 23:13 UTC the next wipe falls due. The world it is running now dates from 25 days 23 hours ago. Weekly wipes are what its tags advertise.

On [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.

Lists and tags

How should you read the tags on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): Oceania is where the browser lists this server: that is the tag list [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY appear in?

The Rust Data Lab lists that include [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY are: 3x Rust servers, live, Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Population

What position does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY hold among Rust servers?

Seven-day player hours place [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY at #15,300 overall, #183 in Oceania and in the top 69% of ranked servers.

What does the current player count on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY tell you?

The last recorded sighting of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY was 10 days 15 hours ago, and it is offline now.

Connection

What steps get you onto [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Open the console with F1 in Rust and type client.connect 103.193.81.15:28080. The Launch Rust button on this page does the same job through Steam. You can find its website at https://ruinfront-warfare.tebex.store.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.