Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h413 Sampled every 5 min

Element card · group Modded · atomic number 10,153, its rank

WACKO'S WORLD

Online 103.193.81.79:28080 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,153top 45%
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5203:0006:0009:0011:0014:0017:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040003:0006:0009:0011:0014:0017:00Wiped Thu 29 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap19.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:30 UTC15h ago – – running 0
Wed 23 Sep, 07:05 UTC36d ago 0 – – 0
Sat 19 Sep, 10:43 UTC40d ago 5 halved by day 1 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 114
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  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 195
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 195/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 221
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 221/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on WACKO'S WORLD?

A procedural map of size 3,000 with seed 1614934987 runs on WACKO'S WORLD, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has WACKO'S WORLD set, and what settings are in force?

The name of WACKO'S WORLD carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts WACKO'S WORLD?

Nothing about a region is published by WACKO'S WORLD. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 103.193.81.79:28080 is the address it uses.

Which Rust version is WACKO'S WORLD on?

Rust network protocol 2635 and build 168909 on Windows is what WACKO'S WORLD uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does WACKO'S WORLD stay online?

WACKO'S WORLD is live as of now. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

How well does WACKO'S WORLD perform?

In the last 48 hours, it averaged 215 server fps, with a low of 158. The entity count reached 48,519, including buildings, deployables and all other world items. Memory use peaked at 1,338 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on WACKO'S WORLD, and at what time?

With no fixed rhythm, WACKO'S WORLD wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 hours ago.

How does WACKO'S WORLD look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

How should you read the tags on WACKO'S WORLD?

These are the tags WACKO'S WORLD makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does WACKO'S WORLD come up?

The Rust Data Lab lists that include WACKO'S WORLD are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does WACKO'S WORLD hold among Rust servers?

Player hours over the last week put WACKO'S WORLD at #10,153, inside the top 45% of ranked servers.

What does the current player count on WACKO'S WORLD tell you?

Of 50 slots, 0 are taken on WACKO'S WORLD right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 07:00 UTC, at 1 players.

How to join

How can you connect to WACKO'S WORLD?

In Rust, press F1 and enter client.connect 103.193.81.79:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.