Rust Data LabData lab · live
Live readings Servers11,698 Players65,296 Populated3,536 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,441, its rank

pllm-test-0

Offline 103.196.86.124:28015 checked 15d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,441top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 185
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  4. 4 Ru 404 RUST 2Х|ДЛ… 134
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  5. 5 Ru RustSpain.com … 16
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  6. 6 Ru 404 RUST 2Х|ДЛ… 54
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Quick answers

from the figures on this page

Map and rules

What map is in play on pllm-test-0?

A procedural map runs on pllm-test-0, generated by the game.

What settings and rules apply on pllm-test-0?

No gather rate appears in the name of pllm-test-0. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is pllm-test-0 based in?

No region is published by pllm-test-0. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 103.196.86.124:28015.

What Rust version does pllm-test-0 currently run?

On Linux, pllm-test-0 is running Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does pllm-test-0 stay online?

Currently offline, pllm-test-0 was last seen 15 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipe days

How often does a wipe happen on pllm-test-0, and at what time?

pllm-test-0's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 11 hours ago.

Lists and tags

How should you read the tags on pllm-test-0?

The game's server browser reads the tags pllm-test-0 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does pllm-test-0 come up?

The Rust Data Lab lists that include pllm-test-0 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does pllm-test-0 place?

Player hours over the last week put pllm-test-0 at #15,441, inside the top 71% of ranked servers.

How many players does pllm-test-0 have at the moment?

No live signal from pllm-test-0 right now, which was last seen 15 days 10 hours ago.

How to join

What is the way to join pllm-test-0?

You can connect by pressing F1 in Rust and entering client.connect 103.196.86.124:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.