Element card · group Modded · atomic number 15,441, its rank
pllm-test-1
Offline 103.196.86.124:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on pllm-test-1?
A procedural map runs on pllm-test-1, generated by the game.
What rules has pllm-test-1 set, and what settings are in force?
The name of pllm-test-1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts pllm-test-1?
No region is published by pllm-test-1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 103.196.86.124:28115 is the address it uses.
What Rust version does pllm-test-1 currently run?
On Linux, pllm-test-1 is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
How reliably does pllm-test-1 stay online?
pllm-test-1 is not online at the moment; the last sighting was 16 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.
Wipe days
What is the wiping pattern on pllm-test-1?
pllm-test-1's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 16 days 3 hours ago the current world was made.
Tags, lists
How should you read the tags on pllm-test-1?
These are the tags pllm-test-1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-1 appear in?
You will find pllm-test-1 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does pllm-test-1 compare with other servers in the rankings?
The seven-day player-hours table has pllm-test-1 at #15,441, in the top 71% of ranked servers.
How full is pllm-test-1 right now?
pllm-test-1 is offline at the moment; the last sighting was 16 days 2 hours ago.
Connection
What steps get you onto pllm-test-1?
You can connect by pressing F1 in Rust and entering client.connect 103.196.86.124:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.