Element card · group Modded · atomic number 15,441, its rank
pllm-test-0
Offline 103.196.86.151:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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ShockRust | Bl…
92
ShockRust | Blue | NoLimit 92/ 500
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2
Ми
МИНИ-КАРТА 2Х …
127
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127/ 100
- 3 Re RETRO RUST #1 … 106
-
4
Ru
RustSpain.com …
31
RustSpain.com | EU Main 31/ 200
- 5 Ru 404 RUST 2Х|ДЛ… 91
-
6
Ru
404 RUST 2Х|ДЛ…
28
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on pllm-test-0?
Generated by the game, the map on pllm-test-0 is procedural.
How is pllm-test-0 configured, and what rules apply?
The name of pllm-test-0 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts pllm-test-0?
No region is published by pllm-test-0. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 103.196.86.151:28015.
On what Rust version does pllm-test-0 operate?
On Linux, pllm-test-0 is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
How dependable is pllm-test-0 for staying online?
Currently offline, pllm-test-0 was last seen 14 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does pllm-test-0 wipe, and how often?
Too few wipes are on record for pllm-test-0 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 22 hours ago.
Tags, lists
What should you understand from the tags pllm-test-0 carries?
These are the tags pllm-test-0 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-0 appear in?
The Rust Data Lab lists that include pllm-test-0 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does pllm-test-0 hold among Rust servers?
The seven-day player-hours table has pllm-test-0 at #15,441, in the top 71% of ranked servers.
How many players does pllm-test-0 have at the moment?
pllm-test-0 is offline at the moment; the last sighting was 14 days 22 hours ago.
Getting on
How can you connect to pllm-test-0?
Open the console with F1 in Rust and type client.connect 103.196.86.151:28015. The Launch Rust button on this page does the same job through Steam.