Element card · group Modded · atomic number 15,441, its rank
pllm-test-0
Offline 103.196.86.24:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:10 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on pllm-test-0?
A procedural map runs on pllm-test-0, generated by the game.
How is pllm-test-0 configured, and what rules apply?
Nothing in the name of pllm-test-0 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does pllm-test-0 sit?
There is no region on record for pllm-test-0. Rust Data Lab shows a server's stated location, not a verified position of the machine. 103.196.86.24:28015 is the address it uses.
What Rust version does pllm-test-0 currently run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 uses. The protocol must match for you to join; Steam will update your game.
How reliably does pllm-test-0 stay online?
Currently offline, pllm-test-0 was last seen 15 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipe schedule
How often does a wipe happen on pllm-test-0, and at what time?
Too few wipes are on record for pllm-test-0 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 15 days 20 hours ago the current world was made.
What does a typical wipe day on pllm-test-0 involve?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags pllm-test-0 carries?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list pllm-test-0 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-0 appear in?
You will find pllm-test-0 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does pllm-test-0 place?
The seven-day player-hours table has pllm-test-0 at #15,441, in the top 71% of ranked servers.
How many players does pllm-test-0 have at the moment?
The last recorded sighting of pllm-test-0 was 15 days 19 hours ago, and it is offline now.
How to join
What is the way to join pllm-test-0?
In Rust, press F1 and enter client.connect 103.196.86.24:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.