Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group Modded · atomic number 12,526, its rank

My Local Rust Test

Offline 103.203.36.105:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average1peak 1
Rank · atomic number#12,526top 56%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Sh ShockRust | Bl… 144
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  2. 2 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 Re RETRO RUST #1 … 198
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 198/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 83
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 83/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 227
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 227/ 700
  6. 6 Ru RustSpain.com … 346
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 346/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on My Local Rust Test?

The map on My Local Rust Test is procedural, made by the game.

What rules has My Local Rust Test set, and what settings are in force?

Nothing in the name of My Local Rust Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does My Local Rust Test sit?

There is no region on record for My Local Rust Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.203.36.105:28015 is the address it uses.

What Rust version does My Local Rust Test currently run?

On Windows, My Local Rust Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does My Local Rust Test stay up, and how reliable is its uptime?

Currently offline, My Local Rust Test was last seen 6 days 9 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Local Rust Test wipe, and how often?

The record holds too few of My Local Rust Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 10 hours ago the current world was made.

Tags, lists

How should you read the tags on My Local Rust Test?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Local Rust Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Rust Test come up?

The Rust Data Lab lists that include My Local Rust Test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does My Local Rust Test place?

The seven-day player-hours table has My Local Rust Test at #12,526, in the top 56% of ranked servers.

How full is My Local Rust Test right now?

My Local Rust Test is offline at the moment; the last sighting was 6 days 9 hours ago. Averaged over the past week: 1 players, peaking at 1.

Connection

How can you connect to My Local Rust Test?

Open the console with F1 in Rust and type client.connect 103.203.36.105:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.