Rust Data LabData lab · live
Live readings Servers11,718 Players47,661 Populated3,204 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 2,942, its rank

New Milton Keynes

Online 103.233.220.112:28015 checked 7m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average1peak 3
Rank · atomic number#2,942top 13%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap27.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 18

The first 48 hours of its last wipes

Fri 2 OctFri 4 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:17 UTC26d ago 5 – running 0
Fri 4 Sep, 11:16 UTC54d ago 2 halved by day 18 27.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 50
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  4. 4 Ru 404 RUST 2Х|ДЛ… 38
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  5. 5 Ru RustSpain.com … 6
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  6. 6 Ru 404 RUST 2Х|ДЛ… 5
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Quick answers

from the figures on this page

Server setup

What map is in play on New Milton Keynes?

A procedural map of size 5,000 with seed 583786723 runs on New Milton Keynes, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has New Milton Keynes set, and what settings are in force?

Nothing in the name of New Milton Keynes gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is New Milton Keynes based in?

No region is published by New Milton Keynes. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 103.233.220.112:28015 is the address it uses.

What Rust version does New Milton Keynes currently run?

Rust network protocol 2635 and build 168909 on Windows is what New Milton Keynes uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does New Milton Keynes stay up, and how reliable is its uptime?

New Milton Keynes is live as of now. According to the uptime it reports, the last restart was about 2 days 17 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does New Milton Keynes perform?

In the last 48 hours, it averaged 89 server fps, with a low of 59. Buildings, deployables and everything else in the world added up to as many as 146,813 entities. Memory use peaked at 4,617 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does New Milton Keynes wipe, and how often?

New Milton Keynes's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 19 hours ago.

On New Milton Keynes, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 26 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 18 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on New Milton Keynes?

The game's server browser reads the tags New Milton Keynes publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does New Milton Keynes come up?

You will find New Milton Keynes on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does New Milton Keynes hold among Rust servers?

New Milton Keynes sits at #2,942 for seven-day player hours, placing it in the top 13% of ranked servers.

How many players does New Milton Keynes have at the moment?

New Milton Keynes currently shows 0 players across 30 slots. Averaged over the past week: 1 players, peaking at 3.

Getting on

How can you connect to New Milton Keynes?

Open the console with F1 in Rust and type client.connect 103.233.220.112:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players 30 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.