Rust Data LabData lab · live
Live readings Servers11,644 Players39,508 Populated2,969 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Vanilla · atomic number 3,373, its rank

[SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin

Online EA 103.66.183.78:28015 checked 11m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 5
Rank · atomic number#3,373top 15% · #318 in EA
Last wipe15d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 15% of all ranked servers, top 58% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:56 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 No nomarust LL | … 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin?

[SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin runs a procedural map of size 4,000 with seed 836429099; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin?

Nothing in the name of [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin sit?

[SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 103.66.183.78:28015.

On what Rust version does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin operate?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin stay online?

Right now, [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

How well does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin perform?

The last 48 hours show an average of 194 server fps and a minimum of 147. The maximum entity count was 95,211, covering buildings, deployables and all else in the world. The highest memory usage was 2,404 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin?

Once a month is all [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 15 days ago. A monthly wipe schedule is what its tags publish.

How does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin carries?

The game's server browser reads the tags [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin appear in?

You will find [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin compare with other servers in the rankings?

Seven-day player hours place [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin at #3,373 overall, #318 in Asia and in the top 15% of ranked servers.

How many players does [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin have at the moment?

Of 50 slots, 2 are taken on [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin right now. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 12:00 UTC, at 3 players.

Connection

What steps get you onto [SEA] A.O.G Rust | Vanilla | MY/SG | Active Admin?

Open the console with F1 in Rust and type client.connect 103.66.183.78:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.