Element card · group Official · atomic number 808, its rank
[SEA] Facepunch 1
Online 15.235.180.212:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 69 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [SEA] Facepunch 1?
The map on [SEA] Facepunch 1 is procedural at size 4,500 with seed 183258278, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [SEA] Facepunch 1?
No gather rate appears in the name of [SEA] Facepunch 1. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Rust lists it in the in-game Official tab. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts [SEA] Facepunch 1?
The name of [SEA] Facepunch 1 points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.235.180.212:28015 is the address it uses.
What Rust version does [SEA] Facepunch 1 currently run?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [SEA] Facepunch 1 stay up, and how reliable is its uptime?
Right now, [SEA] Facepunch 1 is reachable. About 7 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [SEA] Facepunch 1 hold a steady performance?
Server fps averaged 147 over the last 48 hours, with 103 as the lowest. The maximum entity count was 143,413, covering buildings, deployables and all else in the world. The highest memory usage was 5,823 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [SEA] Facepunch 1?
The only wipe on [SEA] Facepunch 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days 3 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on [SEA] Facepunch 1 involve?
At their busiest, recent wipes averaged 69 players. The latest wipe's peak fell 20 hours after it began.
Where it appears
What should you understand from the tags [SEA] Facepunch 1 carries?
The game's server browser reads the tags [SEA] Facepunch 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [SEA] Facepunch 1 come up?
The Rust Data Lab lists that include [SEA] Facepunch 1 are: Rust tutorial servers: the live sample, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Whose server is [SEA] Facepunch 1?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [SEA] Facepunch 1.
Player numbers
What position does [SEA] Facepunch 1 hold among Rust servers?
Player hours over the last week put [SEA] Facepunch 1 at #808, inside the top 4% of ranked servers.
What does the current player count on [SEA] Facepunch 1 tell you?
Of 300 slots, 5 are taken on [SEA] Facepunch 1 right now. A seven-day sample gives 13 players on average and 36 at the top. The busiest point in the last 48 hours came at 16:00 UTC, averaging 22 players.
Connection
How can you connect to [SEA] Facepunch 1?
You can connect by pressing F1 in Rust and entering client.connect 15.235.180.212:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
