Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Official · atomic number 693, its rank

[SEA] Facepunch Premium 1

Online 15.235.181.140:28015 checked 8m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 5/ 250 2% full Room to join
7-day average18peak 51
Rank · atomic number#693top 3%
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak150players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 150 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 104
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average 104/ 200
  2. 2 Ru Rustafied.com … 30
    Rustafied.com - SEA Long EA · groups of 16+ · monthly · 28 on average 30/ 100
  3. 3 No nomarust LL | … 2
    nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 2/ 200
  4. 4 Ru RustGalaxy Nex… 0
    RustGalaxy Nexus Hong Kong EA · groups of 100+ · monthly · 2 on average 0/ 50
  5. 5 Ru RustGalaxy Nex… 4
    RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average 4/ 50
  6. 6 Ax AX公益服/原倍仿官/10.… 0
    AX公益服/原倍仿官/10.2新档 EA · groups of 8+ · monthly · 2 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [SEA] Facepunch Premium 1?

A procedural map of size 4,500 with seed 1054324525 runs on [SEA] Facepunch Premium 1, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [SEA] Facepunch Premium 1?

Nothing in the name of [SEA] Facepunch Premium 1 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Joining requires Rust's premium status. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [SEA] Facepunch Premium 1 based in?

The name of [SEA] Facepunch Premium 1 points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.235.181.140:28015.

Which Rust version is [SEA] Facepunch Premium 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch Premium 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [SEA] Facepunch Premium 1 for staying online?

[SEA] Facepunch Premium 1 is live as of now. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [SEA] Facepunch Premium 1 hold a steady performance?

The last 48 hours show an average of 127 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 176,727 entities. The highest memory usage was 6,207 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [SEA] Facepunch Premium 1 wipe, and how often?

The only wipe on [SEA] Facepunch Premium 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 1 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

On [SEA] Facepunch Premium 1, what happens when wipe day arrives?

At their busiest, recent wipes averaged 150 players. The latest wipe's peak fell 46 hours after it began.

Tags, lists

What should you understand from the tags [SEA] Facepunch Premium 1 carries?

The game's server browser reads the tags [SEA] Facepunch Premium 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): It has 250 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [SEA] Facepunch Premium 1 appear in?

The Rust Data Lab lists that include [SEA] Facepunch Premium 1 are: Rust tutorial servers: the live sample, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Whose server is [SEA] Facepunch Premium 1?

Sharing its playrust.com hostname with 124 other servers we track, [SEA] Facepunch Premium 1 is most likely run by the same operator as those.

Player numbers

What position does [SEA] Facepunch Premium 1 hold among Rust servers?

Player hours over the last week put [SEA] Facepunch Premium 1 at #693, inside the top 3% of ranked servers.

How many players does [SEA] Facepunch Premium 1 have at the moment?

At the moment [SEA] Facepunch Premium 1 has 5 of its 250 slots filled. The week's figures average 18 players and top out at 51. The busiest point in the last 48 hours came at 15:00 UTC, averaging 23 players.

Connection

What is the way to join [SEA] Facepunch Premium 1?

In Rust, press F1 and enter client.connect 15.235.181.140:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. Joining requires Rust's premium status.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players It has 250 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^q
Premium Joining requires Rust's premium status.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.