Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h208 Sampled every 5 min

Element card · group Modded · atomic number 15,290, its rank

The Monster Den Build Server

Online 104.129.132.128:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:01 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 93
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 118 on average 93/ 999
  2. 2 Bu [NA] Builders … 160
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 92 on average 160/ 999
  3. 3 Ru [AU] Rusticate… 34
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 34/ 150
  4. 4 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 2/ 100
  5. 5 Ko KoalaKopters -… 18
  6. 6 Aq AQRUX RUST BUI… 7
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 7/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on The Monster Den Build Server?

The map on The Monster Den Build Server is procedural at size 3,500 with seed 1690454019, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is The Monster Den Build Server configured, and what rules apply?

Nothing in the name of The Monster Den Build Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is The Monster Den Build Server based in?

There is no region on record for The Monster Den Build Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.129.132.128:28015 is the address it uses.

What Rust version does The Monster Den Build Server currently run?

On Linux, The Monster Den Build Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is The Monster Den Build Server for staying online?

Right now, The Monster Den Build Server is reachable. About 15 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does The Monster Den Build Server perform?

Server fps averaged 29 over the last 48 hours, with 6 as the lowest. Buildings, deployables and everything else in the world added up to as many as 69,207 entities. Memory use peaked at 2,316 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on The Monster Den Build Server?

Too few wipes are on record for The Monster Den Build Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 16 hours ago.

How does The Monster Den Build Server look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 16 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on The Monster Den Build Server?

The game's server browser reads the tags The Monster Den Build Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does The Monster Den Build Server appear in?

The Rust Data Lab lists that include The Monster Den Build Server are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does The Monster Den Build Server place?

The seven-day player-hours table has The Monster Den Build Server at #15,290, in the top 69% of ranked servers.

How many players does The Monster Den Build Server have at the moment?

Of 100 slots, 0 are taken on The Monster Den Build Server right now. Over seven days the mean player count is 0.

How to join

How can you connect to The Monster Den Build Server?

In Rust, press F1 and enter client.connect 104.129.132.128:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://store.themonsterden.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.