Element card · group Modded · atomic number 15,020, its rank
Kizharu Skins Map
Online 104.129.132.139:28033 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Kizharu Skins Map?
Kizharu Skins Map runs a procedural map of size 3,500 with seed 4411638; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Kizharu Skins Map set, and what settings are in force?
Nothing in the name of Kizharu Skins Map gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Kizharu Skins Map based in?
There is no region on record for Kizharu Skins Map. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.129.132.139:28033.
On what Rust version does Kizharu Skins Map operate?
Rust network protocol 2635 and build 168909 on Linux is what Kizharu Skins Map uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Kizharu Skins Map stay online?
Kizharu Skins Map is live as of now. According to the uptime it reports, the last restart was about 2 days 7 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does Kizharu Skins Map hold a steady performance?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 68,155, including buildings, deployables and all other world items. The highest memory usage was 2,310 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on Kizharu Skins Map?
The record holds too few of Kizharu Skins Map's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 10 hours ago.
How does Kizharu Skins Map look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on Kizharu Skins Map?
These are the tags Kizharu Skins Map makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Kizharu Skins Map come up?
You will find Kizharu Skins Map on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Kizharu Skins Map place?
The seven-day player-hours table has Kizharu Skins Map at #15,020, in the top 67% of ranked servers.
What does the current player count on Kizharu Skins Map tell you?
Of 100 slots, 0 are taken on Kizharu Skins Map right now. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What is the way to join Kizharu Skins Map?
Open the console with F1 in Rust and type client.connect 104.129.132.139:28033. The Launch Rust button on this page does the same job through Steam. You can find its website at https://x.com/Kizharu.
