Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group Modded · atomic number 15,020, its rank

Kizharu Skins Map

Online 104.129.132.139:28033 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,020top 67%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246816:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 179
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  4. 4 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 91/ 700
  5. 5 Ru RustSpain.com … 284
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  6. 6 Ru 404 RUST 2Х|ДЛ… 236
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 236/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on Kizharu Skins Map?

Kizharu Skins Map runs a procedural map of size 3,500 with seed 4411638; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Kizharu Skins Map set, and what settings are in force?

Nothing in the name of Kizharu Skins Map gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Kizharu Skins Map based in?

There is no region on record for Kizharu Skins Map. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.129.132.139:28033.

On what Rust version does Kizharu Skins Map operate?

Rust network protocol 2635 and build 168909 on Linux is what Kizharu Skins Map uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Kizharu Skins Map stay online?

Kizharu Skins Map is live as of now. According to the uptime it reports, the last restart was about 2 days 7 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Kizharu Skins Map hold a steady performance?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 68,155, including buildings, deployables and all other world items. The highest memory usage was 2,310 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Kizharu Skins Map?

The record holds too few of Kizharu Skins Map's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 10 hours ago.

How does Kizharu Skins Map look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Kizharu Skins Map?

These are the tags Kizharu Skins Map makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Kizharu Skins Map come up?

You will find Kizharu Skins Map on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Kizharu Skins Map place?

The seven-day player-hours table has Kizharu Skins Map at #15,020, in the top 67% of ranked servers.

What does the current player count on Kizharu Skins Map tell you?

Of 100 slots, 0 are taken on Kizharu Skins Map right now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join Kizharu Skins Map?

Open the console with F1 in Rust and type client.connect 104.129.132.139:28033. The Launch Rust button on this page does the same job through Steam. You can find its website at https://x.com/Kizharu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.