Rust Data LabData lab · live
Live readings Servers11,891 Players103,453 Populated4,007 Fresh wipes · 3h409 Sampled every 5 min

Element card · group PvE · atomic number 6,278, its rank

A Rust Staging Server

Online EU 104.129.132.27:28120 checked 9m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 10
Rank · atomic number#6,278top 28% · #1903 in EU
Last wipe17h agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
02.557.51020:0005:0014:0023:0008:0017:00Wiped Thu 29 Oct, 01:07 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:07 UTC17h ago – – running 0
Wed 21 Oct, 18:30 UTC8d ago 13 – – 0
Sat 17 Oct, 07:38 UTC12d ago 0 – 4.5 days 0
Sat 17 Oct, 00:28 UTC12d ago 0 – 0.3 days 0
Wed 14 Oct, 23:21 UTC14d ago 3 halved by day 1 2 days 0
Mon 5 Oct, 20:08 UTC23d ago 0 – 9.1 days 0
Wed 30 Sep, 19:57 UTC28d ago 14 halved by day 1 5 days 0
Wed 23 Sep, 19:57 UTC35d ago 6 halved by day 1 7 days 0
Wed 23 Sep, 10:22 UTC36d ago 6 – 0.4 days 0
Tue 22 Sep, 21:25 UTC36d ago 6 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

How is A Rust Staging Server configured, and what rules apply?

No gather rate appears in the name of A Rust Staging Server. Group size is capped at 16 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is off, Valve's anti-cheat.

About the server

In what location does A Rust Staging Server sit?

With its EU tag, A Rust Staging Server places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.129.132.27:28120 is the address it uses.

Which Rust version is A Rust Staging Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Staging Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Rust Staging Server stay online?

A Rust Staging Server is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on A Rust Staging Server, and at what time?

Wiping once a month with the force wipe is what A Rust Staging Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 17 hours ago. A monthly wipe schedule is what its tags publish.

How does A Rust Staging Server look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. Peak numbers on the latest wipe came 21 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

What should you understand from the tags A Rust Staging Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list A Rust Staging Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Staging Server come up?

These themed Rust Data Lab lists carry A Rust Staging Server: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

What position does A Rust Staging Server hold among Rust servers?

Player hours for the past seven days give A Rust Staging Server #6,278, #1,903 in Europe, and a place in the top 28% of ranked servers.

How full is A Rust Staging Server right now?

A Rust Staging Server currently shows 1 players across 50 slots. A seven-day sample gives 0 players on average and 10 at the top. Peak time in the past 48 hours: 01:00 UTC, when the average was 5 players.

How to join

What is the way to join A Rust Staging Server?

You can connect by pressing F1 in Rust and entering client.connect 104.129.132.27:28120, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.