Element card · group Modded · atomic number 5,460, its rank
Chicago Rust
Online 104.129.132.53:28259 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Chicago Rust?
A procedural map of size 4,300 with seed 637000580 runs on Chicago Rust, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Chicago Rust set, and what settings are in force?
No gather rate appears in the name of Chicago Rust. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is Chicago Rust based in?
There is no region on record for Chicago Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.129.132.53:28259 is the address it uses.
What Rust version does Chicago Rust currently run?
Rust network protocol 2635 and build 168909 on Linux is what Chicago Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Chicago Rust stay online?
Chicago Rust is live as of now. About 5 days 11 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Chicago Rust perform?
Server fps averaged 8 over the last 48 hours, with 5 as the lowest. The maximum entity count was 107,011, covering buildings, deployables and all else in the world. Memory use peaked at 5,444 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on Chicago Rust, and at what time?
The only wipe on Chicago Rust is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 21 hours ago.
On Chicago Rust, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 9 hours in.
Where it appears
What should you understand from the tags Chicago Rust carries?
These are the tags Chicago Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): It has 120 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Chicago Rust come up?
You will find Chicago Rust on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Chicago Rust hold among Rust servers?
Player hours over the last week put Chicago Rust at #5,460, inside the top 24% of ranked servers.
How full is Chicago Rust right now?
At the moment Chicago Rust has 0 of its 120 slots filled. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.
Connection
How can you connect to Chicago Rust?
You can connect by pressing F1 in Rust and entering client.connect 104.129.132.53:28259, or by pressing Launch Rust here, which starts the game through Steam and joins for you.