Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group PvE · atomic number 3,506, its rank

TIRust Chill Quad PVE

Online NA 104.129.133.85:28099 checked 7m ago

quad monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,506top 16% · #579 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5204:0015:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304004:0015:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA, and #221 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ba BattleZone.gg … 4
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  3. 3 Ba Bates Legend -… 5
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  4. 4 Ka Kapco411 Merce… 0
    Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average 0/ 100
  5. 5 Ru [US] RustEZ Sc… 58
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 58/ 200
  6. 6 Ru [US] RustEZ Su… 35
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Quick answers

from the figures on this page

Map and rules

What map is in play on TIRust Chill Quad PVE?

Custom map on TIRust Chill Quad PVE, size 3,875: the map file is published, so this page offers it for download.

What rules has TIRust Chill Quad PVE set, and what settings are in force?

Nothing in the name of TIRust Chill Quad PVE gives a gather rate. You get up to 4 players per group (quad). Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts TIRust Chill Quad PVE?

With its NA tag, TIRust Chill Quad PVE places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.129.133.85:28099.

On what Rust version does TIRust Chill Quad PVE operate?

On Linux, TIRust Chill Quad PVE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TIRust Chill Quad PVE stay online?

Right now, TIRust Chill Quad PVE is reachable. The uptime it reports suggests it restarted roughly 14 hours ago. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does TIRust Chill Quad PVE perform?

In the last 48 hours, it averaged 14 server fps, with a low of 5. The entity count reached 98,943, including buildings, deployables and all other world items. Memory use peaked at 3,743 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on TIRust Chill Quad PVE, and at what time?

Once a month is all TIRust Chill Quad PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 9 hours ago. Its tags set out a wipe schedule of once a month.

On TIRust Chill Quad PVE, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 28 hours in.

Tags, lists

How should you read the tags on TIRust Chill Quad PVE?

The game's server browser reads the tags TIRust Chill Quad PVE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TIRust Chill Quad PVE come up?

You will find TIRust Chill Quad PVE on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Whose server is TIRust Chill Quad PVE?

The tirust.fun hostname TIRust Chill Quad PVE publishes also appears on 3 other servers we track, so the same operator most likely runs them.

Player numbers

Against other Rust servers, where does TIRust Chill Quad PVE place?

TIRust Chill Quad PVE is #3,506 on seven-day player hours, #579 in North America, and in the top 16% of all ranked servers. In the quad category it ranks #221.

What does the current player count on TIRust Chill Quad PVE tell you?

TIRust Chill Quad PVE currently shows 0 players across 200 slots. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 05:00 UTC, at 2 players.

Connection

What is the way to join TIRust Chill Quad PVE?

Open the console with F1 in Rust and type client.connect 104.129.133.85:28099. The Launch Rust button on this page does the same job through Steam. For more, visit https://tirust.fun/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Other

rustmaps
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.