Rust Data LabData lab · live
Live readings Servers11,663 Players33,677 Populated2,838 Fresh wipes · 3h84 Sampled every 5 min

Element card · group PvE · atomic number 449, its rank

[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing

Online NA 168.100.163.39:29014 checked 11m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 32/ 200 16% full Room to join
7-day average39peak 63
Rank · atomic number#449top 2% · #76 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak121players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 121, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW27d ago 121 – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs a procedural map of size 4,500 with seed 478495594; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing configured, and what rules apply?

The name of [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

With its NA tag, [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 168.100.163.39:29014.

On what Rust version does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing operate?

Rust network protocol 2635 and build 168909 on Linux is what [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing stay online?

Right now, [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing is reachable. About 40 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing hold a steady performance?

In the last 48 hours, it averaged 51 server fps, with a low of 42. Buildings, deployables and everything else in the world added up to as many as 582,668 entities. Up to 12,712 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing, and at what time?

Once a month is all [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 9 hours ago. Its tags set out a wipe schedule of once a month.

How does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 121 players. The latest wipe's peak fell 31 hours after it began.

Tags, lists

How should you read the tags on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

These are the tags [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing come up?

The Rust Data Lab lists that include [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Who operates [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

Sharing its rustez.com hostname with 13 other servers we track, [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing is most likely run by the same operator as those.

Player counts

How does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing compare with other servers in the rankings?

Player hours for the past seven days give [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing #449, #76 in North America, and a place in the top 2% of ranked servers.

How full is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing right now?

At the moment [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing has 32 of its 200 slots filled. The week's figures average 39 players and top out at 63. Over 48 hours, the highest average fell at 04:00 UTC, at 44 players.

Connection

How can you connect to [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

In Rust, press F1 and enter client.connect 168.100.163.39:29014. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustez.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.