Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h406 Sampled every 5 min

Element card · group PvE · atomic number 359, its rank

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online NA 168.100.163.39:29013 checked 12m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 33/ 200 16% full Room to join
7-day average49peak 94
Rank · atomic number#359top 2% · #66 in NA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak124players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 124 – running 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing set, and what settings are in force?

The name of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 168.100.163.39:29013 is the address it uses.

What Rust version does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses. The protocol must match for you to join; Steam will update your game.

How dependable is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing for staying online?

Right now, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is reachable. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady performance?

The last 48 hours show an average of 49 server fps and a minimum of 34. The entity count reached 485,354, including buildings, deployables and all other world items. The highest memory usage was 11,406 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and at what time?

The only wipe on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 1 hours ago. Its tags set out a wipe schedule of once a month.

How does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing look on the day of a wipe?

Recent wipes on average reached 124 players at their busiest. The latest wipe's peak fell 5 hours after it began.

Tags, lists

Which meanings sit behind the tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These are the tags [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing come up?

The Rust Data Lab lists that include [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Who operates [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Sharing its rustez.com hostname with 13 other servers we track, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing place?

Player hours for the past seven days give [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing #359, #66 in North America, and a place in the top 2% of ranked servers.

How full is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently shows 33 players across 200 slots. A seven-day sample gives 49 players on average and 94 at the top. Peak time in the past 48 hours: 01:00 UTC, when the average was 65 players.

How to join

What is the way to join [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

You can connect by pressing F1 in Rust and entering client.connect 168.100.163.39:29013, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustez.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.