Element card · group Vanilla · atomic number 15,829, its rank
dill.moe
Offline 104.130.220.23:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on dill.moe?
A procedural map of size 6,000 with seed 345028188 runs on dill.moe, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is dill.moe configured, and what rules apply?
No gather rate appears in the name of dill.moe. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
What region hosts dill.moe?
There is no region on record for dill.moe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.130.220.23:28015.
On what Rust version does dill.moe operate?
Rust network protocol 2634 and build 167231 on Linux is what dill.moe uses. The protocol must match for you to join; Steam will update your game.
How dependable is dill.moe for staying online?
Right now dill.moe is offline, with its last appearance 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on dill.moe, and at what time?
Estimated from the force wipe is when dill.moe next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 21 days 19 hours ago. Wipes monthly, according to the schedule in its tags.
Tags, lists
How should you read the tags on dill.moe?
gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): Player slots: 350; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game: that is the tag list dill.moe publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does dill.moe appear in?
The Rust Data Lab lists that include dill.moe are: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does dill.moe place?
The seven-day player-hours table has dill.moe at #15,829, in the top 72% of ranked servers.
How many players does dill.moe have at the moment?
The last recorded sighting of dill.moe was 19 days 15 hours ago, and it is offline now.
How to join
What steps get you onto dill.moe?
In Rust, press F1 and enter client.connect 104.130.220.23:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.