Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Vanilla · atomic number 15,829, its rank

dill.moe

Offline 104.130.220.23:28015 checked 19d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 350 0% full Room to join
7-day average0peak –
Rank · atomic number#15,829top 72%
Last wipe21d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 458
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458/ 500
  2. 2 Ru Rusty Moose |E… 259
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average 259/ 275
  3. 3 Fa [EU East] Face… 132
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 164 on average 132/ 350
  4. 4 Fa [EU] Facepunch… 165
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 165/ 400
  5. 5 Ru Rustopia.gg - … 67
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 127 on average 67/ 200
  6. 6 Ru Rustafied.com … 94
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 125 on average 94/ 125

Quick answers

from the figures on this page

Settings and map

What map is in play on dill.moe?

A procedural map of size 6,000 with seed 345028188 runs on dill.moe, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is dill.moe configured, and what rules apply?

No gather rate appears in the name of dill.moe. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

What region hosts dill.moe?

There is no region on record for dill.moe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.130.220.23:28015.

On what Rust version does dill.moe operate?

Rust network protocol 2634 and build 167231 on Linux is what dill.moe uses. The protocol must match for you to join; Steam will update your game.

How dependable is dill.moe for staying online?

Right now dill.moe is offline, with its last appearance 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on dill.moe, and at what time?

Estimated from the force wipe is when dill.moe next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 21 days 19 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

How should you read the tags on dill.moe?

gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): Player slots: 350; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game: that is the tag list dill.moe publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does dill.moe appear in?

The Rust Data Lab lists that include dill.moe are: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does dill.moe place?

The seven-day player-hours table has dill.moe at #15,829, in the top 72% of ranked servers.

How many players does dill.moe have at the moment?

The last recorded sighting of dill.moe was 19 days 15 hours ago, and it is offline now.

How to join

What steps get you onto dill.moe?

In Rust, press F1 and enter client.connect 104.130.220.23:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players Player slots: 350.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.