Element card · group Official · atomic number 78, its rank
[EU] Facepunch 1
Online 79.137.98.16:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW27d ago | 398+229 queue | – | running | 61 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] Facepunch 1?
A procedural map of size 4,500 with seed 1350212567 runs on [EU] Facepunch 1, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is [EU] Facepunch 1 configured, and what rules apply?
The name of [EU] Facepunch 1 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The in-game Official tab of Rust includes it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server details
In what location does [EU] Facepunch 1 sit?
The name of [EU] Facepunch 1 points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 79.137.98.16:28015.
Which Rust version is [EU] Facepunch 1 on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 1 uses. The protocol must match for you to join; Steam will update your game.
How dependable is [EU] Facepunch 1 for staying online?
Right now, [EU] Facepunch 1 is reachable. The uptime it reports suggests it restarted roughly 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does [EU] Facepunch 1 perform?
In the last 48 hours, it averaged 112 server fps, with a low of 63. Buildings, deployables and everything else in the world added up to as many as 343,886 entities. The highest memory usage was 11,992 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on [EU] Facepunch 1, and at what time?
Once a month is all [EU] Facepunch 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 11 hours ago. Its tags set out a wipe schedule of once a month.
On [EU] Facepunch 1, what happens when wipe day arrives?
Recent wipes on average reached 398 players at their busiest. A peak 23 hours after the latest wipe, plus 229 more in the queue.
Where it appears
What should you understand from the tags [EU] Facepunch 1 carries?
These are the tags [EU] Facepunch 1 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp400 (Max players): 400 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU] Facepunch 1 appear in?
These themed Rust Data Lab lists carry [EU] Facepunch 1: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.
Who is behind [EU] Facepunch 1?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch 1.
Player numbers
Against other Rust servers, where does [EU] Facepunch 1 place?
[EU] Facepunch 1 sits at #78 for seven-day player hours, placing it in the top 0.4% of ranked servers.
What does the current player count on [EU] Facepunch 1 tell you?
At the moment [EU] Facepunch 1 has 48 of its 400 slots filled. Averaged over the past week: 161 players, peaking at 381. Over 48 hours, the highest average fell at 19:00 UTC, at 294 players.
Connection
How can you connect to [EU] Facepunch 1?
In Rust, press F1 and enter client.connect 79.137.98.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
