Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 16,955, its rank

THEMRMIKE

Offline 104.143.3.219:28069 checked 30d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#16,955top 71%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 00:38 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 132
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  4. 4 Ru 404 RUST 2Х|ДЛ… 102
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 102/ 700
  5. 5 Ru RustSpain.com … 32
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  6. 6 Ru 404 RUST 2Х|ДЛ… 29
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Quick answers

from the figures on this page

Map and rules

What map is in play on THEMRMIKE?

THEMRMIKE runs a procedural map of size 3,500 with seed 563405351; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on THEMRMIKE?

No gather rate appears in the name of THEMRMIKE. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts THEMRMIKE?

There is no region on record for THEMRMIKE. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 104.143.3.219:28069.

On what Rust version does THEMRMIKE operate?

On Linux, THEMRMIKE is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does THEMRMIKE stay online?

THEMRMIKE is not online at the moment; the last sighting was 30 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on THEMRMIKE, and at what time?

The record holds too few of THEMRMIKE's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 35 days 20 hours ago.

How does THEMRMIKE look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags THEMRMIKE carries?

These are the tags THEMRMIKE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does THEMRMIKE come up?

These themed Rust Data Lab lists carry THEMRMIKE: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does THEMRMIKE hold among Rust servers?

The seven-day player-hours table has THEMRMIKE at #16,955, in the top 71% of ranked servers.

How many players does THEMRMIKE have at the moment?

THEMRMIKE is offline at the moment; the last sighting was 30 days 21 hours ago.

Connection

What steps get you onto THEMRMIKE?

In Rust, press F1 and enter client.connect 104.143.3.219:28069. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players 60 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.