Element card · group Modded · atomic number 15,404, its rank
Vincent's Test Server
Online 104.143.3.243:28089 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:35 UTC13d ago | 1 | – | running | 0 |
| Sun 27 Sep, 01:36 UTC30d ago | 3 | halved by day 1 | 17.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
99
ShockRust | Blue | NoLimit 99/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
133
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133/ 100
- 3 Re RETRO RUST #1 … 105
-
4
Ru
RustSpain.com …
30
RustSpain.com | EU Main 30/ 200
- 5 Ru 404 RUST 2Х|ДЛ… 91
-
6
Ru
404 RUST 2Х|ДЛ…
29
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 29/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on Vincent's Test Server?
Vincent's Test Server runs a procedural map of size 4,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Vincent's Test Server?
The name of Vincent's Test Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Vincent's Test Server?
There is no region on record for Vincent's Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 104.143.3.243:28089.
What Rust version does Vincent's Test Server currently run?
Rust network protocol 2634 and build 167781 on Linux is what Vincent's Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Vincent's Test Server stay up, and how reliable is its uptime?
Vincent's Test Server is live as of now. The uptime it reports suggests it restarted roughly 12 days 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does Vincent's Test Server hold a steady performance?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The maximum entity count was 95,164, covering buildings, deployables and all else in the world. Up to 3,780 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does Vincent's Test Server wipe, and how often?
Vincent's Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 13 days ago the current world was made.
What does a typical wipe day on Vincent's Test Server involve?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 2 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
Which meanings sit behind the tags on Vincent's Test Server?
These are the tags Vincent's Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Vincent's Test Server appear in?
The Rust Data Lab lists that include Vincent's Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does Vincent's Test Server hold among Rust servers?
Vincent's Test Server sits at #15,404 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Vincent's Test Server have at the moment?
Vincent's Test Server currently shows 0 players across 100 slots. The past week gives an average of 0 players.
Connection
How can you connect to Vincent's Test Server?
You can connect by pressing F1 in Rust and entering client.connect 104.143.3.243:28089, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
