Rust Data LabData lab · live
Live readings Servers11,659 Players48,364 Populated3,165 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 15,379, its rank

138CS LAN Rust

Offline 104.204.149.8:28015 checked 8d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,379top 70%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 167
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  4. 4 Ru 404 RUST 2Х|ДЛ… 50
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  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 25
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Quick answers

from the figures on this page

Server setup

What map is in play on 138CS LAN Rust?

Generated by the game, the map on 138CS LAN Rust is procedural.

What rules has 138CS LAN Rust set, and what settings are in force?

The name of 138CS LAN Rust carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does 138CS LAN Rust sit?

Nothing about a region is published by 138CS LAN Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.204.149.8:28015 is the address it uses.

On what Rust version does 138CS LAN Rust operate?

Rust network protocol 2634 and build 166652 on Linux is what 138CS LAN Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 138CS LAN Rust stay online?

Currently offline, 138CS LAN Rust was last seen 8 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does 138CS LAN Rust wipe, and how often?

138CS LAN Rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 18 hours ago the current world was made.

Where it appears

How should you read the tags on 138CS LAN Rust?

These are the tags 138CS LAN Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 138CS LAN Rust come up?

You will find 138CS LAN Rust on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does 138CS LAN Rust place?

Player hours over the last week put 138CS LAN Rust at #15,379, inside the top 70% of ranked servers.

How many players does 138CS LAN Rust have at the moment?

The last recorded sighting of 138CS LAN Rust was 8 days 16 hours ago, and it is offline now.

How to join

How can you connect to 138CS LAN Rust?

In Rust, press F1 and enter client.connect 104.204.149.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.