Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded

Pichuleros FC

Offline 104.234.7.50:28055 checked 46d ago

teams off moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number–score 0
Last wipe75d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Pichuleros FC?

The map on Pichuleros FC is procedural, made by the game.

What rules has Pichuleros FC set, and what settings are in force?

Nothing in the name of Pichuleros FC gives a gather rate. Nothing is published about a group limit. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Pichuleros FC?

No region is published by Pichuleros FC. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.234.7.50:28055.

Which Rust version is Pichuleros FC on?

On Windows, Pichuleros FC is running Rust network protocol 2632 and build 162434. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Pichuleros FC stay online?

Currently offline, Pichuleros FC was last seen 46 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Pichuleros FC, and at what time?

Pichuleros FC's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 75 days 17 hours ago the current world was made.

Tags, lists

What should you understand from the tags Pichuleros FC carries?

These are the tags Pichuleros FC makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts0 (Group limit): There is no team system here; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Pichuleros FC appear in?

You will find Pichuleros FC on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Player numbers

How many players does Pichuleros FC have at the moment?

No live signal from Pichuleros FC right now, which was last seen 46 days 1 hours ago.

How to join

What is the way to join Pichuleros FC?

Open the console with F1 in Rust and type client.connect 104.234.7.50:28055. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs162434,ts0,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts0
Group limit There is no team system here.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.