Element card · group Modded
My Server Name
Offline 104.238.0.17:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
What settings and rules apply on My Server Name?
Nothing in the name of My Server Name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
About the server
In what location does My Server Name sit?
No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.238.0.17:28015.
On what Rust version does My Server Name operate?
On Windows, My Server Name is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is My Server Name for staying online?
Currently offline, My Server Name was last seen 44 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on My Server Name, and at what time?
The record holds too few of My Server Name's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 11 hours ago.
Lists and tags
How should you read the tags on My Server Name?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): It runs build 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Server Name publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How full is My Server Name right now?
My Server Name is offline at the moment; the last sighting was 44 days 10 hours ago.
How to join
How can you connect to My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 104.238.0.17:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.