Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 15,997, its rank

Private Rust Server Do Not Join

Offline 104.238.229.7:28169 checked 24d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak –
Rank · atomic number#15,997top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 126
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  5. 5 Ru RustSpain.com … 19
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  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Server setup

What map is in play on Private Rust Server Do Not Join?

Private Rust Server Do Not Join runs a procedural map of size 2,000 with seed 1925664991; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Private Rust Server Do Not Join configured, and what rules apply?

Nothing in the name of Private Rust Server Do Not Join gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Private Rust Server Do Not Join based in?

There is no region on record for Private Rust Server Do Not Join. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.238.229.7:28169 is the address it uses.

What Rust version does Private Rust Server Do Not Join currently run?

Rust network protocol 2633 and build 163493 on Linux is what Private Rust Server Do Not Join uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Private Rust Server Do Not Join stay online?

Private Rust Server Do Not Join is not online at the moment; the last sighting was 24 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on Private Rust Server Do Not Join?

The record holds too few of Private Rust Server Do Not Join's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days ago.

Where it appears

Which meanings sit behind the tags on Private Rust Server Do Not Join?

The game's server browser reads the tags Private Rust Server Do Not Join publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): Player slots: 60; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Private Rust Server Do Not Join come up?

These themed Rust Data Lab lists carry Private Rust Server Do Not Join: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Private Rust Server Do Not Join hold among Rust servers?

Player hours over the last week put Private Rust Server Do Not Join at #15,997, inside the top 71% of ranked servers.

How full is Private Rust Server Do Not Join right now?

The last recorded sighting of Private Rust Server Do Not Join was 24 days 20 hours ago, and it is offline now.

Connection

How can you connect to Private Rust Server Do Not Join?

In Rust, press F1 and enter client.connect 104.238.229.7:28169. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players Player slots: 60.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build Build number: 163493.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.