Rust Data LabData lab · live
Live readings Servers11,669 Players53,688 Populated3,358 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 11,387, its rank

Name of Server as Shown on the Client Server List

Offline 104.28.192.94:28015 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,387top 51%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:41 UTC5d ago 1 – running 1
Fri 16 Oct, 17:48 UTC11d ago 1 halved by day 5 6 days 0
Fri 16 Oct, 06:06 UTC12d ago 1 – 0.5 days 1
Sun 11 Oct, 18:13 UTC16d ago 1 held half 4.5 days 0
Thu 1 Oct, 19:39 UTC FW26d ago – – 9.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
    ShockRust | Blue | NoLimit no group limit · 155 on average 157/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 184/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 111
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 111/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 45
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 45/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server details

In what location does Name of Server as Shown on the Client Server List sit?

Nothing about a region is published by Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.28.192.94:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168912 on Windows is what Name of Server as Shown on the Client Server List uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Name of Server as Shown on the Client Server List for staying online?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 5 days 13 hours ago. For the last 7 full days, 6 of 168 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

There is no next wipe to predict for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 14 hours ago.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

What should you understand from the tags Name of Server as Shown on the Client Server List carries?

These are the tags Name of Server as Shown on the Client Server List makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168912 (Build): The game build is 168912; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

The seven-day player-hours table has Name of Server as Shown on the Client Server List at #11,387, in the top 51% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 5 days 13 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What steps get you onto Name of Server as Shown on the Client Server List?

In Rust, press F1 and enter client.connect 104.28.192.94:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168912,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168912
Build The game build is 168912.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.