Element card · group Modded · atomic number 14,334, its rank
Evolution Staging Server
Offline 104.28.197.254:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What settings and rules apply on Evolution Staging Server?
Nothing in the name of Evolution Staging Server gives a gather rate. You get up to 15 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Evolution Staging Server sit?
There is no region on record for Evolution Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.28.197.254:28015 is the address it uses.
On what Rust version does Evolution Staging Server operate?
Rust network protocol 2634 and build 166406 on Windows is what Evolution Staging Server uses. The protocol must match for you to join; Steam will update your game.
Does Evolution Staging Server stay up, and how reliable is its uptime?
Currently offline, Evolution Staging Server was last seen 28 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Wipes and resets
What is the wiping pattern on Evolution Staging Server?
Too few wipes are on record for Evolution Staging Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 23 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Evolution Staging Server?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts15 (Group limit): The team limit is 15; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166406 (Build): Build number: 166406; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; modded (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Evolution Staging Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Evolution Staging Server come up?
The Rust Data Lab lists that include Evolution Staging Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does Evolution Staging Server compare with other servers in the rankings?
The seven-day player-hours table has Evolution Staging Server at #14,334, in the top 60% of ranked servers.
How many players does Evolution Staging Server have at the moment?
No live signal from Evolution Staging Server right now, which was last seen 28 days 23 hours ago.
Getting on
What steps get you onto Evolution Staging Server?
Open the console with F1 in Rust and type client.connect 104.28.197.254:28015. The Launch Rust button on this page does the same job through Steam.