Rust Data LabData lab · live
Live readings Servers11,633 Players42,563 Populated3,050 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Modded · atomic number 10,208, its rank

GlukozaTEST

Offline 104.28.198.245:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average1peak 1
Rank · atomic number#10,208top 46%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:59 UTC2d ago 1 – running 1
Sat 17 Oct, 07:01 UTC11d ago 1 – 8.5 days 0
Sat 10 Oct, 19:36 UTC17d ago – – 6.5 days 1
Mon 5 Oct, 19:17 UTC22d ago 1 held half 5 days 1
Wed 30 Sep, 06:26 UTC28d ago 1 – 5.5 days 1
Sun 20 Sep, 17:15 UTC37d ago – – 9.5 days 1
Sun 20 Sep, 06:18 UTC38d ago 1 – 0.5 days 0
Sat 19 Sep, 19:27 UTC38d ago 1 – 0.5 days 0
Thu 17 Sep, 18:17 UTC40d ago 0 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on GlukozaTEST?

The name of GlukozaTEST carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is GlukozaTEST based in?

Nothing about a region is published by GlukozaTEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.28.198.245:28015 is the address it uses.

What Rust version does GlukozaTEST currently run?

Rust network protocol 2635 and build 168909 on Windows is what GlukozaTEST uses. The protocol must match for you to join; Steam will update your game.

Does GlukozaTEST stay up, and how reliable is its uptime?

Currently offline, GlukozaTEST was last seen 2 days 9 hours ago. For the last 7 full days, 4 of 168 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on GlukozaTEST, and at what time?

No next wipe can be predicted on GlukozaTEST: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 12 hours ago.

How does GlukozaTEST look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

How should you read the tags on GlukozaTEST?

The game's server browser reads the tags GlukozaTEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does GlukozaTEST appear in?

The Rust Data Lab lists that include GlukozaTEST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does GlukozaTEST hold among Rust servers?

The seven-day player-hours table has GlukozaTEST at #10,208, in the top 46% of ranked servers.

What does the current player count on GlukozaTEST tell you?

GlukozaTEST is offline at the moment; the last sighting was 2 days 9 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

How to join

How can you connect to GlukozaTEST?

Open the console with F1 in Rust and type client.connect 104.28.198.245:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.