Element card · group Modded · atomic number 15,268, its rank
ServerName
Offline 104.28.200.199:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:28 UTC12d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is ServerName based in?
There is no region on record for ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.28.200.199:28015.
What Rust version does ServerName currently run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. The protocol must match for you to join; Steam will update your game.
How dependable is ServerName for staying online?
ServerName is not online at the moment; the last sighting was 4 days 8 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 12 October 2026.
Wipe days
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 9 hours ago.
Lists and tags
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does ServerName hold among Rust servers?
Player hours over the last week put ServerName at #15,268, inside the top 68% of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 4 days 8 hours ago. The past week gives an average of 0 players.
Connection
What steps get you onto ServerName?
Open the console with F1 in Rust and type client.connect 104.28.200.199:28015. The Launch Rust button on this page does the same job through Steam.