Element card · group Modded · atomic number 15,400, its rank
Local server 261
Offline 104.28.213.231:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is Local server 261 configured, and what rules apply?
No gather rate appears in the name of Local server 261. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. VAC is on, Valve's anti-cheat.
Server details
Which location is Local server 261 based in?
There is no region on record for Local server 261. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.213.231:28015.
What Rust version does Local server 261 currently run?
On Windows, Local server 261 is running Rust network protocol 2332. The protocol must match for you to join; Steam will update your game.
Does Local server 261 stay up, and how reliable is its uptime?
Currently offline, Local server 261 was last seen 40 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Local server 261 wipe, and how often?
Too few wipes are on record for Local server 261 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 14 hours ago the current world was made.
Where it appears
How should you read the tags on Local server 261?
These are the tags Local server 261 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; h955eb6e7 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local server 261 appear in?
You will find Local server 261 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.
Player counts
What position does Local server 261 hold among Rust servers?
Local server 261 sits at #15,400 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Local server 261 tell you?
Local server 261 is offline at the moment; the last sighting was 40 days 23 hours ago.
How to join
How can you connect to Local server 261?
You can connect by pressing F1 in Rust and entering client.connect 104.28.213.231:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.