Element card · group Modded · atomic number 15,349, its rank
ALARM
Offline 104.28.213.233:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ALARM?
A procedural map runs on ALARM, generated by the game.
What rules has ALARM set, and what settings are in force?
The name of ALARM carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does ALARM sit?
No region is published by ALARM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.213.233:28015 is the address it uses.
On what Rust version does ALARM operate?
On Windows, ALARM is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ALARM for staying online?
Currently offline, ALARM was last seen 5 days 7 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.
Wipe days
How often does a wipe happen on ALARM, and at what time?
Too few wipes are on record for ALARM to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 9 hours ago.
Tags, lists
What should you understand from the tags ALARM carries?
These are the tags ALARM makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ALARM come up?
You will find ALARM on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does ALARM place?
ALARM sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on ALARM tell you?
The last recorded sighting of ALARM was 5 days 7 hours ago, and it is offline now. Over seven days the mean player count is 0.
Getting on
What steps get you onto ALARM?
You can connect by pressing F1 in Rust and entering client.connect 104.28.213.233:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.