Element card · group Modded · atomic number 15,966, its rank
TEST
Offline 104.28.214.232:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:33 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST?
Generated by the game, the map on TEST is procedural.
What rules has TEST set, and what settings are in force?
Nothing in the name of TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does TEST sit?
Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.214.232:28015.
What Rust version does TEST currently run?
Rust network protocol 2634 and build 166652 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TEST stay online?
TEST is not online at the moment; the last sighting was 22 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipes and resets
What is the wiping pattern on TEST?
Too few wipes are on record for TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 5 hours ago the current world was made.
On TEST, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 14 hours in.
Where it appears
How should you read the tags on TEST?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does TEST compare with other servers in the rankings?
Player hours over the last week put TEST at #15,966, inside the top 71% of ranked servers.
What does the current player count on TEST tell you?
The last recorded sighting of TEST was 22 days 15 hours ago, and it is offline now.
How to join
How can you connect to TEST?
You can connect by pressing F1 in Rust and entering client.connect 104.28.214.232:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.